게임패드 테스트
연결된 컨트롤러를 감지하고, 버튼과 스틱을 시각화하고, 축과 트리거를 읽고, 지원되는 경우 럼블을 테스트합니다.
테스트 인터페이스
시작을 누른 후 브라우저에서 권한을 요청할 수 있습니다.왼쪽 스틱
오른쪽 스틱
| # | 버튼 | 누르면 | 값 |
|---|---|---|---|
| — | |||
이 도구를 사용하는 방법
- Connect your controller by USB or Bluetooth, then press a button to wake it.
- Click Scan controllers and wait for the device to appear.
- Press buttons and move sticks to see live values.
- Use the vibration button if your browser supports haptics, then disconnect safely.
광고
기술적인 설명
The Gamepad API exposes connected devices through navigator.getGamepads(). Buttons, axes, triggers, and timestamps are polled with requestAnimationFrame. Vibration uses the experimental hapticActuators interface where implemented.
Browser mappings vary. A controller may be recognized while some buttons are unmapped or labelled incorrectly. Raw axis values are device-dependent.
문제 해결
Controller is not detected
Press a button after connecting; some browsers only expose a gamepad after user input. Check the operating-system game controller settings.
Wrong button mapping
The browser uses a standard mapping when available, but not every controller reports one. Compare raw indices instead.
Vibration does not work
Haptics support is limited by browser, operating system, and connection type.
Controller disconnects
Try a different USB port or cable, or reconnect Bluetooth. Battery level may be low.
관련 도구
자주 묻는 질문
광고