表现
GPU压力测试
渲染 WebGL 工作负载、测量帧速率、检测上下文丢失并随时干净地停止。
隐私: 所有渲染都在本地进行。没有上传图形数据。
界面标签和工具名称已翻译。此页面上的详细指南和常见问题解答目前以英文编写。
测试接口
按“开始”后,您的浏览器可能会请求许可。 GPU 压力会提高温度和功耗。如果设备变热、风扇声音很大或显示屏表现异常,请停止。
按开始开始。
FPS—
镜框0
工作量—
语境—
此工作负载会锻炼浏览器图形管道。它不是硬件基准测试,无法可靠地报告 GPU 模型、热量或时钟速度。
如何使用这个工具
- Click Start GPU test with the canvas visible.
- Choose ramp-up or sustained mode and watch the frame-rate estimate.
- Stop the test if the display stutters, the fan rises sharply, or the device becomes hot.
- Reload the page if the WebGL context is lost.
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技术说明
The test uses WebGL shaders and draw calls to load the graphics pipeline. requestAnimationFrame timing provides an approximate frame rate. A webglcontextlost event is surfaced as an error state.
Browser graphics performance differs from native GPU benchmarks because of driver limits, browser compositing, power saving, and thermal policy. Do not treat the result as a certified GPU score.
故障排除
WebGL is unavailable
Enable hardware acceleration in the browser and update the graphics driver.
Context lost
The browser or driver reset the GPU context. Reduce the workload and try again.
Frame rate is capped
VSync, browser compositing, and power settings can cap the rate.
Device becomes hot
Stop immediately and allow cooling. Mobile GPUs may throttle aggressively.
相关工具
常见问题
The workload is software-rendered through the browser and stops on request. Heat and power draw are still real; monitor the device.
Not reliably. It is a browser workload observation, not a standardized benchmark.
The workload, display refresh rate, browser compositor, and thermal limits all affect it.
No. Results stay in the page.
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